FNeVR: Neural Volume Rendering for Face Animation
作者:Bo-Wen Zeng, Bo-Ye Liu, Hong Li, Xuhui Liu, Jianzhuang Liu, Dapeng Chen, Wei Peng, Baochang Zhang · 发表于:Neural Information Processing Systems · 年份:2022 · DOI:10.48550/arXiv.2209.10340 · 被引用次数:33 · 研究领域:Computer Science
Face animation, one of the hottest topics in computer vision, has achieved a promising performance with the help of generative models. However, it remains a critical challenge to generate identity preserving and photo-realistic images due to the sophisticated motion deformation and complex facial detail modeling. To address these problems, we propose a Face Neural Volume Rendering (FNeVR) network to fully explore the potential of 2D motion warping and 3D volume rendering in a unified framework. In FNeVR, we design a 3D Face Volume Rendering (FVR) module to enhance the facial details for image rendering. Specifically, we first extract 3D information with a well-designed architecture, and then introduce an orthogonal adaptive ray-sampling module for efficient rendering. We also design a lightweight pose editor, enabling FNeVR to edit the facial pose in a simple yet effective way. Extensive experiments show that our FNeVR obtains the best overall quality and performance on widely used talking-head benchmarks.