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Predicting User Attention States from Multimodal Eye–Hand Data in VR Selection Tasks

作者:Xiaoxi Du, Jinchun Wu, Xinyi Tang, Xiaolei Lv, Lesong Jia, Chengqi Xue · 发表于:Electronics · 年份:2025 · DOI:10.3390/electronics14102052 · 被引用次数:5 · 研究领域:Gaze Tracking and Assistive Technology、Virtual Reality Applications and Impacts、Ergonomics and Musculoskeletal Disorders

Virtual reality (VR) devices that integrate eye-tracking and hand-tracking technologies can capture users’ natural eye–hand data in real time within a three-dimensional virtual space, providing new opportunities to explore users’ attentional states during natural 3D interactions. This study aims to develop an attention-state prediction model based on the multimodal fusion of eye and hand features, which distinguishes whether users primarily employ goal-directed attention or stimulus-driven attention during the execution of their intentions. In our experiment, we collected three types of data—eye movements, hand movements, and pupil changes—and instructed participants to complete a virtual button selection task. This setup allowed us to establish a binary ground truth label for attentional state during the execution of selection intentions for model training. To investigate the impact of different time windows on prediction performance, we designed eight time windows ranging from 0 to 4.0 s (in increments of 0.5 s) and compared the performance of eleven algorithms, including logistic regression, support vector machine, naïve Bayes, k-nearest neighbors, decision tree, linear discriminant analysis, random forest, AdaBoost, gradient boosting, XGBoost, and neural networks. The results indicate that, within the 3 s window, the gradient boosting model performed best, achieving a weighted F1-score of 0.8835 and an Accuracy of 0.8860. Furthermore, the analysis of feature importance de...