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Effects of virtual reality motor games on motor skills in children with cerebral palsy: a systematic review and meta-analysis

作者:Zhuolin Xue, Weiqiang Zhang, Ni Zhou, Pengwei Ma, Kun Yuan, Peiyun Zheng, Junfeng Li, Jindong Chang · 发表于:Frontiers in Psychology · 年份:2025 · DOI:10.3389/fpsyg.2024.1483370 · 被引用次数:10 · 研究领域:Cerebral Palsy and Movement Disorders、Stroke Rehabilitation and Recovery、Children's Physical and Motor Development

Background Enhancing motor skills is crucial for the functional development of children with cerebral palsy. Virtual reality has emerged as a promising technology for rehabilitating these children. Objective The objective of this study was to systematically evaluate the effects of virtual reality motor games on the gross and fine motor skills of children with cerebral palsy. Methods A comprehensive search was conducted in databases including PubMed, ProQuest, EBSCOhost, Web of Science, and Wanfang Data, covering publications from their inception to June 1, 2024, to identify randomized controlled trials (RCTs) investigating the effects of virtual reality motor games on the gross and fine motor skills of children with cerebral palsy. The quality of the included studies was assessed using the PEDro scale, and data were analyzed with RevMan software (version 5.4). Results Nineteen studies involving 850 children with cerebral palsy were included. The results indicated that virtual reality motor games significantly improved gross motor skills [mean difference (MD) 1.67, 95% confidence interval (CI): 0.75–2.56; P < 0.001] and fine motor skills [standardized mean difference (SMD) 0.73, 95% CI: 0.30–1.16; P = 0.00008] in children with cerebral palsy. Conclusions Virtual reality motor games have the potential to significantly enhance both gross and fine motor skills in children with cerebral palsy. Systematic review registration https://www.crd.york.ac.uk/prospero/ , PROSPERO [C...