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Virtual reality check: a comparison of virtual reality, screen-based, and real world settings as research methods for HRI

作者:Jana Plomin, Paul Schweidler, Astrid Oehme · 发表于:Frontiers in Robotics and AI · 年份:2023 · DOI:10.3389/frobt.2023.1156715 · 被引用次数:11 · 研究领域:Social Robot Interaction and HRI、AI in Service Interactions、Virtual Reality Applications and Impacts

To reduce costs and effort, experiments in human-robot interaction can be carried out in Virtual Reality (VR) or in screen-based (SB) formats. However, it is not well examined whether robots are perceived and experienced in the same way in VR and SB as they are in the physical world. This study addresses this topic in a between-subjects experiment, measuring trust and engagement of an interaction with a mobile service robot in a museum scenario. Measures were made in three different settings, either the real world, in VR or in a game-like SB and then compared with an ANOVA. The results indicate, that neither trust nor engagement differ dependent on the experimental setting. The results imply that both VR and SB are eligible ways to explore the interaction with a mobile service robot, if some peculiarities of each medium are taken into account.