Improving noise
作者:Ken Perlin · 发表于:ACM Transactions on Graphics · 年份:2002 · DOI:10.1145/566654.566636 · 被引用次数:255 · 研究领域:Computer Graphics and Visualization Techniques、Advanced Numerical Analysis Techniques、Advanced Vision and Imaging
Two deficiencies in the original Noise algorithm are corrected: second order interpolation discontinuity and unoptimal gradient computation. With these defects corrected, Noise both looks better and runs faster. The latter change also makes it easier to define a uniform mathematical reference standard.