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[Retracted] Human Posture Recognition and Estimation Method Based on 3D Multiview Basketball Sports Dataset

作者:Xuhui Song, Linyuan Fan · 发表于:Complexity · 年份:2021 · DOI:10.1155/2021/6697697 · 被引用次数:20 · 研究领域:AI and Big Data Applications、Advanced Technologies in Various Fields

In traditional 3D reconstruction methods, using a single view to predict the 3D structure of an object is a very difficult task. This research mainly discusses human pose recognition and estimation based on 3D multiview basketball sports dataset. The convolutional neural network framework used in this research is VGG11, and the basketball dataset Image Net is used for pretraining. This research uses some modules of the VGG11 network. For different feature fusion methods, different modules of the VGG11 network are used as the feature extraction network. In order to be efficient in computing and processing, the multilayer perceptron in the network model is implemented by a one‐dimensional convolutional network. The input is a randomly sampled point set, and after a layer of perceptron, it outputs a feature set of n × 16. Then, the feature set is sent to two network branches, one is to continue to use the perceptron method to generate the feature set of n × 1024, and the other network is used to extract the local features of points. After the RGB basketball sports picture passes through the semantic segmentation network, a picture containing the target object is obtained, and the picture is input to the constructed feature fusion network model. After feature extraction is performed on the RGB image and the depth image, respectively, the RGB feature, the local feature of the point cloud, and the global feature are spliced and fused to form a feature vector of N × 1152. There are ...