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Advanced industrial archaeology: A new reverse-engineering process for contextualising and digitising ancient technical objects

作者:Florent Laroche, Alain L. Bernard, Michel Cotte · 发表于:Virtual and Physical Prototyping · 年份:2008 · DOI:10.1080/17452750802045028 · 被引用次数:26 · 研究领域:3D Surveying and Cultural Heritage、Archaeological and Geological Studies、Archaeology and ancient environmental studies

Since virtual engineering has been introduced inside industries, time processes have been reduced and products are more adapted to customer needs. Nowadays, the digital mock-up (DMU) is the centre point for all teams: design, manufacturing, communication etc. However, physical mock-ups and prototypes are sometimes requested. Consequently, a back-and-forth action between the real and the virtual worlds is necessary. Our research team has developed a reverse-engineering methodology not only for capturing technical characteristics of industrial objects but also for capitalising knowledge and know-how which are required for contextualising life cycles. More precisely, we work with ancient industrial machines. It is what we call advanced industrial archaeology. Thanks to the coupling of different kinds of three-dimensional (3D) digitalisation technologies and computer aided design (CAD) software, we are able to re-design old industrial objects and old processes. To illustrate our proposal, we will describe one of the experiments we have done with a salt-washing machine which is nearly 100 years old: from the global 3D digitalisation of the plant to precise parts design, we have rediscovered the enterprise process and understoo its integration in the economic context.