Adrien Bernhardt
发表论文 22 篇 · 总被引 298 次 · h-index 6
代表论文
- A gradient-based implicit blend (2013 · TOGS · 被引 84)
- Implicit Blending Revisited (2010 · Computer graphics forum (Print) · 被引 63)
- Procedural generation of villages on arbitrary terrains (2012 · The Visual Computer · 被引 48)
- Real-Time Terrain Modeling Using CPU-GPU Coupled Computation (2011 · SIBGRAPI Conference on Graphics, Patterns and Images · 被引 38)
- HandNavigator: hands-on interaction for desktop virtual reality (2008 · Virtual Reality Software and Technology · 被引 38)
- First person sketch-based terrain editing (2014 · Graphics Interface · 被引 31)