R. Smelik
发表论文 38 篇 · 总被引 1319 次 · h-index 16
代表论文
- A Survey on Procedural Modelling for Virtual Worlds (2014 · Computer graphics forum (Print) · 被引 328)
- A declarative approach to procedural modeling of virtual worlds (2011 · Computers & graphics · 被引 127)
- Integrating procedural generation and manual editing of virtual worlds (2010 · PCGames@FDG · 被引 100)
- A Constrained Growth Method for Procedural Floor Plan Generation (2010 · 被引 59)
- Declarative Terrain Modeling for Military Training Games (2010 · Int. J. Comput. Games Technol. · 被引 56)
- Generating Consistent Buildings: A Semantic Approach for Integrating Procedural Techniques (2011 · IEEE Transactions on Computational Intelligence and AI in Games · 被引 49)