Tobias Pfaff
发表论文 5 篇 · 总被引 187 次 · h-index 4
代表论文
- Motion Prompting: Controlling Video Generation with Motion Trajectories (2024 · Computer Vision and Pattern Recognition · 被引 178)
- Learning 3D Particle-based Simulators from RGB-D Videos (2023 · International Conference on Learning Representations · 被引 21)
- Learning rigid-body simulators over implicit shapes for large-scale scenes and vision (2024 · Neural Information Processing Systems · 被引 15)
- Scaling Face Interaction Graph Networks to Real World Scenes (2024 · arXiv.org · 被引 6)
- NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation (2026 · arXiv.org · 被引 4)